Mage: The Sorcerers Crusade – A game set in the Dark Fantastic world of the Renaissance, this RPG is the next of White Wolf’s historical World of Dark. Mage: Sorcerers Crusade (Mage the Sorcerers Crusade) [Phil Brucato, Brian Campbell, Kay Reynolds, Kathleen Ryan] on *FREE* shipping on. Some time ago, I decided to take my old Mage: The Sorcerers Crusade tomes for a tour with our Sunday “play anything but 5e D&D” group.

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They’ve changed so much more to the modern setting that this look into their origins is very well placed, describing the early Conventions with precisely the same care that the Traditions got.

This is great, it’s just name, faction that owns it, and location, but that gives such a good picture of what’s where and who’s where that it seems essential now that it’s been presented to me. The best of the oWoD historical settings. To see what your friends thought of this book, please sign up. The rest of the chapter continues to be fairly standard, a few different abilities are mentioned to match the time period, but nothing earth-shattering.

Something, to note, which was entirely lacking in Mage: It has been your support, financial and otherwise, that has allowed this site to become what it is today.

Mage: the Sorcerers Crusade Review

All the great themes in one game. Goodreads helps you keep track of books you want to read. Quest rated it really liked it Feb 09, As the cannons of the Order of Reason blast mystick covenants, the battle is joined in unknown lands and shadowed corridors. The Artisans Handbook Mage: Phil Brucato Rachelle Udell. The Storyteller, has advice on storytelling. The advice is generally solid, though nothing an experienced ST hasn’t figured out on their own by that point.


Mage: The Sorcerers Crusade | RPG | RPGGeek

Witches and Pagans Mage: Incidentally, those who love the setting but don’t quite take to the Storyteller system should note that the system conversion provided by GURPS Mage crusaxe also be applied here, with a few tweaks and twists.

Beryll Brackhaus rated it it was amazing May 15, This is one of the better ones I’ve seen.

It even makes mention of some of the big ones: Rather, most people thought that the world was empty sea between Europe and Asia via the West. The Apocalypse List of books Mage: The Fallen Orpheus Vampire: Rules, contains the rules. Samuel rated it liked it Jan 11, The Sorcerers Crusade Storyteller. sorceresr

The Masquerade — Bloodlines Vampire: This particular nit is probably redundant, due to the language being likely a bit florid, but it’s a personal pet peeve to give Columbus too much credit, so I couldn’t help but point it out.

In fact, it is perfectly possible to play characters from either side of the divide, and even to mix the two, given a tolerant storyteller; this would probably mean a lot rcusade fights with demonologists, insane “Marauds”, and fanatically intolerant witch-hunters.

The Dreaming Kindred of the East Hunter: GeekGold Bonus for All Supporters at year’s end: With their line-up of “World of Darkness” games Vampire, Werewolf, Mage, Wraith, and Changeling complete, and even the most detailed sourcebooks increasingly concerned with filling in or manufacturing ever-smaller gaps in the background, White Wolf hit on an elegant way to extend crysade line without too much forcing; they decided to create new standalone games corresponding to each of the five, but set in historical periods of some significance to the supernatural factions involved.


Michael rated it really liked it May 27, Finally, we reach the Appendix. But even so, there are a few nits to pick.

Mage: The Sorcerers Crusade

The mundane history closes on a strong note: White Wolf also decided that they could not afford to keep publishing Changeling: Of their last five World of Darkness games — the three new historical games, as well as ‘s Wraith: There are no discussion topics on this book yet.

Feb 04, Francisco Becerra rated it it was amazing Shelves: Incidentally, the fifteenth century is not part of the Middle Ages; it’s a time when medieval ideas and traditions are coming into conflict with dynamic new ideas of exploration, free thought, and world-wide trade. This page was last edited on 10 Aprilat Return to Book Page.

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One possible objection to the game is that it’s seriously Eurocentric; both major factions are based in that continent, and the representatives of xrusade cultures are treated as eccentric outsiders. The rules and magic system are, of course, those of Magewith a few tweaks and developments. The only thing that bothered me was the font, and that’s a matter of taste, but it made even the pleasant writing into a chore to read through for me.

June Learn how and when to remove this template message. Aorcerers the future set? Published June 1st by White Wolf first published April 16th The Sorcerer’s Crusade