Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho [Mike Mearls] on *FREE* shipping on qualifying offers. An Adventure for First Level. In The Lost Vault of Tsathzar Rho, a simple expedition to rid the village of a marauding ogre soon becomes more than it seems. A mysterious. The Lost Vault of Tsathzar Rho has 6 ratings and 1 review. Harold said: After finding a great 1e conversion document for this module online (to avoid usi.
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To see what your friends thought of this book, please sign up. It uses the 3. I would anticipate that it would take sessions to run it in its entirety, with characters advancing from first to third level in the process.
Lists with This Book. The only real conflict among inhabitants occurs between the undead and the rhoo, and it is unlikely that the PCs will be able to capitalize on this. This book is not yet featured on Listopia.
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Books by Michael Mearls. Keith rated it it was amazing Sep 08, Ted marked it as to-read Aug 05, The Lost Vault of Tsathzar Rho Remember the golden days of roleplaying, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Formatting rhi font are fine, with good, legible print in a two-column format. Adam added it Dec 05, There are fairly extensive spoilers contained within this review; if you wish to avoid them, simply skip to the Recommendations at the bottom for my final assessment.
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Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho
David Kahle rated it it was amazing May 22, Refresh and try again. Include it as part of a larger campaign setting, which gives the players a chance to go do other things if they get tired of kobolds.
There are a few typos scattered throughout, mostly of the type that a spellcheck program won’t catch, such as the word “weight” instead of “weighty. The sheer utilitarian nature of this adventure, and the fact that it does not present a host of new spells or items and does not draw from rno books, means that it is a cinch to work into any campaign, or to simply tasthzar run as a one-shot.
Combined with the pared down adventure structure, this limits the tactical options available to players. llost
Just a moment while we sign you in to your Goodreads account. Aaron marked it as to-read Apr 03, This adventure has a tendency to feel stripped-down; there is not a lot of side exploration that can be done mostly just a chest in one area containing a fo surprise, and a small area filled with undead on another level.
Dungeon Crawl Classics 2: If you love dungeon romps, and are looking for something to challenge low-level characters, this is a hro buy. Its short size and excellent organization make it easy for the DM to come tszthzar grips with it fairly quickly, with only the hallucination effect requiring much skill to pull off successfully.
Peat marked it as to-read Dec 08, Paperback32 pages. Return to Book Page. Mar 07, Harold rated it really liked it.
My players are going to love this. Doing this in advance tsathar save you some time writing all this out at the game table.
Just a moment while we sign you in to your Goodreads account. Refresh and try again. Mike Mearls once again outdoes himself with vivid descriptions of twisted horrors; I particularly liked the shrine with the altar and candleholders comprised of still-living kobold bodies or body parts; when the adventurers enter the chamber, they come hopping toward them, desperately seeking an end to their horrible existence.
If you do run tsatgzar, I recommend the following: Errors The following errors occurred with your submission.
Dungeon Crawl Classics #2: The Lost Vault of Tsathzar Rho PDF
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