F2L TUTORIAL PDF

The story here is that I never watched a video for intuitive F2L because they were all too long. I find that I learn better from videos, but I’m also. F2L (First 2 Layers) is a way of continuing after solving the cross. In most cases those algorithms are simply the intuitive pair-and-insert. The name CFOP comes from the steps involved (Cross, F2L, OLL, PLL), and you . Rather than relying on a big table of algorithms, F2L is best done intuitively.

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They are applicable to all F2L slots when reflected accordingly.

– CFOP – First 2 Layers (F2L)

FL Corners Step 3: The two cases are shown below:. This step of the cube should be done intuitively, even though there are algorithms for each case, algorithms should only be used for slower cases. Because all edges are now oriented it is possible to complete this stage using just R, U and L moves. It’s all very well and good being able to perform algorithms quickly, but perhaps the most important thing with F2L is to perform the algorithms continuously. It’s ok, no one has to know. Just like with the happy red-green pieces before, sometimes you will come to an F2L situation that you’ve solved many times, but solve it in a different way because you want to set up the next F2L pair for easy solving.

Instead, it is much better to perform the algorithms slightly more slowly in one continuous stream. It’s beautiful, and no horrid cube rotations. Don’t worry if you struggle! Thread starter Smiles Start date Jul 4, Speedcubing Guide So you’ve gone through the beginner’s method a few times, and maybe you can solve the cube unaided every time.

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First Two Layers (F2L) of Fridrich Speedcubing Method – Wiki

An intuitive way of thinking about this situation might produce something like the first algorithm, as it follows the usual principles of pairing the edge and corner piece and inserting them together. A total of four corner edge or ‘CE’ pairs are made and inserted to solve the first two layers. Top of the page. The algorithm page has each OLL algorithm ordered by the shape they resemble, so you can find which situation you need easily. These miscellaneous techniques can help you improve your speed in the step.

F2L – The First Two Layers

You can do this in whatever order you choose but I have arranged them in what I think is a sensible order to learn them – I have grouped similar algorithms, and put what I think are the easier ones first.

Tytorial the first algorithm orients all the last layer pieces makes them all face the right way, i. But you could also place the white-red piece by doing this:. When done at full speed, F2L can be completed in less than 10 seconds!

The core blockbuilding techniques introduced above are the minimum requirement for completing F2L intuitively. My times have slowed down as I learn to recognize the 3 patterns, but I’m getting better. In this step, a first-layer corner henceforth referred to as “the corner” and the middle-layer edge above it “the edge” are inserted at the same time into their designated locations “the slot”.

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If you only have one, then which algorithm you use depends on the direction that the other edges need to be cycled. Building the block involves first building a 1x1x2 block with the corner and one edge piece. You will have to rely on them in practically every solve until you learn every other OLL and PLL algorithm, which will take you some time and effort. Where there is a strong preference for one hand, cube rotations such as z for left-hand blocks can sometimes make algorithm execution easier.

In order to reduce this step into bite-sized chunks which can be recognised and executed quickly, the step is split into four parts:.

Ignore the algorithm if you are just learning F2L. This will correctly permute f2 of the edges, allowing you to solve the rest with one more use of the above algorithms. F2L First 2 Layers is a way of continuing after solving the cross. Why not see how well you can do with the timerand please do get in touch if you have anything you’d like to say, or leave a comment below! Gregoryc Member Aug 16,